Rocky outcrops island with thatched stone buildings

Rocky outcrops, boulders, and two thatched stone buildings

Here’s our most recent environment and buildings concept artwork for a floating island as part of the design phase of the hand drawn platform game we are making. We streamed this from start to finish on our Twitch channel, (you can catch up here with past broadcasts), and have uploaded the 16x speeded up drawings to our YouTube channel. The creative juices are flowing fast 🙂 Continue reading “Rocky outcrops, boulders, and two thatched stone buildings”

Cropped selection of environment concept art for 2D game platforms

Early pencil drawn concept sketches gallery

Here are a selection of our concept sketches and drawings for platform game levels, environments, buildings, plants and other objects that are forming the art direction of an upcoming cross-platform adventure game featuring hand drawn graphics and animation with digital watercolour style paint. Continue reading “Early pencil drawn concept sketches gallery”

Grass and tree platforms with curly bottom roots

Layered grassy mounds on a floating island with bobbly base tendrils

Game level ideas sketched out for varying layered mounds of blocks, (retro Super Mario style), and a tree which spears through a wedge of grassy platform. Also another concept for a foreground and also silhouetted background building. New style drawing test for the bottom of the floating island, with bobbly tentacle-like tendrils. Continue reading “Layered grassy mounds on a floating island with bobbly base tendrils”

Biro tree semi colour platforms grass

Rapid concept sketches: Platforms, trees, buildings and organic environments

Here are a few very rough concept sketches for organic platforms for inclusion in the artwork for a 2d platformer-style game. Quite often we do a bunch of these and pick out some good or new ideas to work them up into a slightly more finished sketch. Continue reading “Rapid concept sketches: Platforms, trees, buildings and organic environments”

Trees and branches holding platforms with a wide thatched house

Twisting, intertwining trees form gnarly platforms with a thatched house

Concept for a thatched house on top of lots of intertwining branches and trunks of gnarled trees. All growing out of a floating environment block made of rocks and dirt. Continue reading “Twisting, intertwining trees form gnarly platforms with a thatched house”

Houses and miniature Arabic village on grassy rock platform

Detail sketch floating island with various buildings

Conceptual design sketching for different kinds of buildings and cave-like mini tunnels on top of a floating island. Different kinds of smoke suggest that these places are inhabited by unseen creatures or people. Continue reading “Detail sketch floating island with various buildings”

Rough pencil sketch platform game level scanned from moleskin notepad.

Demo 2D platform game level video and sketches

Here is a scan from a rough sketched drawing in a moleskin notebook. We have a few that are dotted about in the studio to capture ideas for parts of environments, platforms, objects and characters that we are pulling together for interactive apps and games.

Digitally painted watercolour over sketched platform game level drawing.

Being a simple sketch, we spruced it up a bit with some digital paint. We use a custom pencil and custom brushes in PhotoShop to retain the hand-made traditional art look.

We have already created several prototype pencil-drawn games using a game engine we wrote a few years ago. We will get round to doing some basic screen capture compilation videos of these, as a special treat for you guys, maybe!

Rough pencil sketch platform game level scanned from moleskin notepad.

Here is a super-early demo screen capture video of the hand-drawn demo game level drawing from above. It’s very basic compared to what we are now working on, but sowed the seed for us to create a more epic project. The rusty acoustic guitar riff we played over the top was just to add a bit of atmosphere to the demo footage.